The Xbox 360 has a lot of racing games, offering something for nearly everyone. Simulation fans have Project Gotham Racing 3, with uber-sim Forza Motorsport 2 waiting in the wings. Those who prefer a more a more arcadey experience can pop in either of the next-gen Need for Speed games, while fans of drifting can slide around corners with Ridge Racer 6. Hell, even people who don’t like “traditional” racing games will have a blast with Burnout Revenge, where trading paint is just as important as crossing the finish line. However, there’s one type of racing game that hasn’t made its next-gen mark just yet: the rally racer. Given that Codemasters set the bar high with their Colin McRae-branded series, it’s not surprising that they will be the ones to bring rally racing to the Xbox 360 for the first time. However, while DiRT definitely fits neatly into the rally category, it’s undergone a number of changes during its move into the future. The Colin McRae games were know for their uber-realistic driving action, and while DiRT isn’t really an arcade-style racer, it’s not as unforgiving and challenging as previous iterations. This seems to be an attempt to lure some new gamers in, as the success of Sony’s MotorStorm is clear proof that racing fans aren’t afraid to get down and dirty. Although we were able to actually get our hands on the game, it looked like the handling was a bit tighter than it used to be.
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Article courtesy teamxbox.com
Photo courtesy 1UP.com




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